Privacy Policy

Oathbound: Chronicle · Effective September 29, 2026
The short version

Who we are

Oathbound: Chronicle is an independent game made by coffeebeancoder. If you have any questions about this policy or your data, email coffeebeancoder@gmail.com.

1. Game progress (on your device)

Your heroes, legacy, unlocks and settings are stored on your device, in your browser's or the app's local storage. This data isn't sent to us. Deleting the app, or clearing the site's data in your browser, erases it.

2. Cloud saves with Google (optional)

You can choose to link a Google account so your progress is backed up and restored across devices. If you do:

You can unlink at any time from your Google Account's third-party connections page. Google's own privacy policy covers how Google handles your account.

3. Anonymous gameplay statistics

To understand how the game is played, and where it's too hard or too confusing, the game sends anonymous gameplay events to our analytics provider, PostHog (servers in the United States). For example:

These events are tied to a random ID created on your device, not to your name, email or Google account. We've set PostHog to discard IP addresses, so they aren't stored with your statistics. We don't use this data for advertising, and we don't combine it with other data about you.

You can turn this off at any time in the game's Settings. When it's off, no gameplay statistics are sent.

4. Purchases

If you buy the full game, the payment is handled by the store you buy from: Google Play in the Android app, the App Store in the iPhone app, or Stripe on the website. We never see your card or payment details.

Purchases are checked by RevenueCat, a service that confirms with the store that a purchase happened, so the game can unlock on every device you play on and re-lock if a purchase is refunded. To do that:

Each store's and RevenueCat's own privacy policies cover the data they handle: Google, Apple, Stripe, RevenueCat.

5. Error logs

If the game hits an error, a short technical log is saved on your device to help with troubleshooting. If "Share anonymous stats" is on, a short version of the error (the message and technical trace, with no personal information) is also sent along with the anonymous statistics above, so we can find and fix crashes. Turning that setting off stops it.

6. Website hosting

Like any website, the server that delivers the game may keep standard technical logs, such as IP addresses and browser type, to keep the service running and secure.

What we don't do

Children

The game isn't directed at children under 13, and we don't knowingly collect personal information from them. If you believe a child has sent us personal information, contact us and we'll delete it.

Your choices and deleting your data

Changes to this policy

If this policy changes, we'll update this page and the date at the top. Significant changes will also be noted in the game.

Contact

coffeebeancoder@gmail.com